When I first picked up WoW again last year (had a trial membership in '05, and you should see the n00bish talents I picked for my... night elf lolhunter), I used to think of raids as things "those other guys" did, and pretty much resigned myself to never getting to see even entry-level raids like Karazhan and Zul'Aman.
Welp here we is, nervously looking up at them gates. ZOMG is King Kong himself behind there?! /shiver
So last we finally took a romp inside Zul'Aman to see how we'd do, and am happy to report we dids quite well. Admittedly it was a little swervy - all the research and video-watchin' doesn't ever fully prepare you for the real thing. Or the virtually-real thing. Or something.
As most ZA initiates do, we went right towards Nalorakk the bear boss. There's a bit of trash along the way, but nothing too crazy. Taking down the healers with their totems is first priority, and the rest were easily handled by the traditional two-tank/spank routine. Still, the new-ness of it all was pretty exciting, and my gamer-drenaline was a-pumpin'.
So we clear to Nalorakk and downed him on the third try. Woot! He apparently hits VERY hard on the tanks - ouch. But it's a very Enhancement-friendly fight: pretty much just stayed planted on his behind the whole time, making sure to keep my totems up. During his random charges I tried running after him, but it seemed more efficient just stay put, sling a bolt or shock (or heal) and wait for him to come back to the tanks. Popped Heroism and Fire Elemental at two-thirds or so, the usual tactic.
Now here comes the big mistake of the night: I opted not to take Bladeangel's Money Belt off Nalorakk. Noobish of me not to have researched the drops ahead of time, but Rating Buster threw me off a bit when it reported such a huge loss in Strength and some other trivial stats - it looked like a crossgrade. What I failed to realize was that the Agility and Crit rating more than made up for this loss, and MaxDPS.com reports something like +20 DPS over my current PeeVeePee belt. /l2pve
/embarrassed
Afterwards we went left towards the bird boss, Akil'zon. This encounter is prefaced by a gauntlet-style run up to his platform, pretty exciting but I liked the pace of it. It seems important to keep the group moving up the hill, so the clothies don't get ambushed from behind. The birds are a little annoying, but overall not a big deal.
We made it up to the big bad birdy and started a few attempts on him. The big issue here was making sure everyone bunches up for storm cloud, and then spreads back out again afterwards. Deadly Boss Mods is very helpful here. Again, a pretty Enhancement-friendly fight, the only trouble I had was when he flung me up in the air, it's a pretty hard landing when you come down. Have a pot or healthstone ready for immediate use upon landing. :)
During our 2-3 attempts we unfortunately had the gauntlet respawn behind us, and we just ran out of time so we had to call it a night, but I think we're all feeling pretty good about the progress and are looking forward to another crack at it (tomorrow?).
/cheer
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