Being the type of player who like to dabble in the various aspects of WoW, I tend to favor the jack-of-all-trades approach to both gear and spec. A typical night usually involves dailies, a raid/instance and PvP. If you're a min/max'er, those are distinctly different scenarios, but given my class, playstyle and interests, flexibility is key so I'm always trying to find the right balance.
With the advent of 2.4 and my increasing PvP activity, I've been tempted to spec into insta-cast Ghost Wolf (as well as improving raid utility) so last night I switched from 0/45/16 to 0/47/14.
Basically I took points away from cheaper totems and gave them to Improved Ghost Wolf*, since I tend to only drop one or two totems while soloing, and mana is not an issue in groups. Having instant travel form is pretty fantastic, especially on the new dailies where it's a race to tag your mob first. PvP gains a lot from this talent, like immunity to sap and faster maneuvering on smaller maps like WSG and EotS. I also took a point away from Anticipation and max'ed Improved Weapon Totems for raid utility (Windfury for all FTW).
On the resto side I moved the first five points from cheaper heals to faster heals - usually when I'm healing it's in PvP or in some other emergency basis, so faster seems better for the moment.
*Note that if you're pre-62 (when Water Shield becomes available) and don't do a lot of PvP, I still wouldn't recommend Imp GW over Imp Lightning Shield (or Anticipation).
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Improved Ghost Wolf is indeed excellent, both for PvP and PvE. I love being able to shift and run just before a patroling mob arrives.
I have always used GW with a gathering profession. I find it very handy to be able to run between close nodes and herb without "dismounting." Instant shift makes it even better.
For Resto builds, ever since 2.0 I have preferred either X/0/50+ or 0/0/61, but I am giving serious thought to 0/7/54.
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