It's rather obvious that I favor hybrid classes - there's a utility to them (even when performing offspec roles) that makes them very compelling for me to play... and I think most who play Shaman/Druids/Paladins/etc. would agree that flexibility is a key to what makes these classes fun.
For TBC, I ended up with two raid-capable toons: an Enhancement Shaman (melee DPS) and Restoration Druid (healz). With LK incoming, I've been working on a Priest to take over healing duty at the next endgame.
However... it just occured to me that this third toon may be totally unnecessary? It largely depends on how dual-spec'ing will be implemented, but news from Blizzcon is that players will be able to swap specs even during the middle of a raid... lolwut?!
Pure DPS'ers (Rogues, Mages, Locks, Hunters) would of course still need alts if they wanted to tank/heal - but for hybrid players like me, Tanking/DPS/Healing may largely become an issue of gearing and L2play over having distinct characters to individually level-up to fill specific roles. (Also unified spell power makes things somewhat easier in the gear dept. too, at least for casual raiders.)
Hmm. I suppose if you want a PvP/Arena spec and a PvE spec you'd still need alts to fill other roles, but personally I tend to lean PvE anyway - so I'm more likely to use dual specs to fill two distinct PvE roles (DPS or heals for example). This provides more flexibility for what the guild needs on any given run...
Anyone want a level 57 Priest? :) Haz 298 Tailoring!
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